Guide library

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Showing guides 19–36 of 79. Looking for something specific?Search from the first page or browse by topic.

Mastering & Low End

How to saturate bass properly (and why it survives small speakers)

A phone cannot play 40 Hz. It can play 80, 120 and 160 — and your ear will rebuild the 40 from them.

4 min readRead post →
Sound Design

Using samples with MIDI: play a recording like an instrument

A sample is a fixed recording. A sampler turns it into something you can play, in any key, with any envelope.

4 min readRead post →
Lumen Grid

Lumen Grid audio setup: ASIO, WASAPI and loopback

Three ways in, one way out. Pick the right input type per track and the rest of the session behaves.

4 min readRead post →
Lumen Grid

Lumen Grid CLAP racks: per-track effects and resampling

Eight slots per track, eight on the master bus, and a way to print any chain into the clip when you are happy with it.

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Lumen Grid

Lumen Grid: perfect loops and scene performance

A loop is only as good as its seam. Get that right and the rest of the performance takes care of itself.

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Lumen Grid

Lumen Grid: MIDI clock sync and getting stems out

Clock the hardware, perform the arrangement, then render stems or drag the clips straight into your DAW.

4 min readRead post →
Creative Workflow

Making your first song, from empty project to finished track

Your first song does not need to be good. It needs to be finished, because finishing is the skill everything else depends on.

4 min readRead post →
Mixing Guides

Mix with everything playing, not in solo

A sound that is beautiful alone is often wrong in the mix. Context is the only place where balance exists.

4 min readRead post →
Mixing Guides

Mixing by meters vs mixing by ear: how to use both

A meter has never once told you whether a mix is good. It tells you what is happening, which is a different and still useful thing.

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Mixing Guides

The mixing checklist: what to run before you call it done

Run these checks before you call a mix finished. Each one catches a problem that is expensive to find later.

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Routing & Workflow

Printing your effects: save CPU and commit to decisions

Printing is not just a CPU trick. It is a way to stop reopening decisions you already made.

4 min readRead post →
Lumen Grid

SPC Lumen Grid: the complete guide

Everything from first launch to finished stems, in the order you will actually need it.

6 min readRead post →
Mixing Guides

Use less, but use the right thing in the right order

Three plugins doing 2 dB each is not subtle. It is three chances to be slightly wrong.

4 min readRead post →
Creative Workflow

Unlock your creativity: just do it, then iterate

The first version is supposed to be bad. Its only job is to exist so the second version has something to react to.

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Phase & Stereo

Using phase to your advantage

Every phaser, flanger and chorus is cancellation you asked for. The same tool that ruins a kick can widen a pad.

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Routing & Workflow

What is a bus in mixing? Routing explained properly

A bus is just a channel that other channels feed. Everything useful about mixing structure follows from that.

4 min readRead post →
EQ & Dynamics

What is a clipper? Loudness without the pumping

A limiter turns peaks down. A clipper removes them. That difference is why clipping keeps punch where limiting loses it.

4 min readRead post →
EQ & Dynamics

What is a compressor? A producer's guide to every control

A compressor turns down loud moments. Everything else it seems to do is a consequence of that one action.

4 min readRead post →

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